Additionally, some apps may create supporting files, caches, login files scattering around the system directory. General knowledge: Once installed, an app is typically stored in the /Applications directory, and the user preferences for how the app is configured are stored in ~/Library/Preferences directory. If you have no clue how to do it right, or have difficulty in getting rid of TG Pro, the removal solutions provided in the post could be helpful. This page is about how to properly and thoroughly uninstall TG Pro from Mac. Removing applications on Mac is pretty straightforward for experienced users yet may be unfamiliar to newbies. I'll try to do test you asked for to see the differences.Perfect Solutions to Uninstall TG Pro for Mac I Also did record the screen and you can see the difference with low power on and off. I have zero knowledge on programing but the results sure show us something is off on how corona is using the cores, it uses the Efficiency cores at full blast and the performance cores are all messy. Even with higher temps on Physical it kept stable all the way towards the end. Usually after pass 5 is when the speed start to drop. But when we start using corona you can see the graphs all messy when low power mode is off and it gets a little better when it's on. With these results we can assure that Thermal is not the issue here, I had 0 problems with physical stock render on c4d. I took the time to do few tests to show you guys what a come up with, Please share your results along with your Macbook model and CPU model. A screenshot showing the render with the stamp would be great (or if you cannot share the image - a screenshot of the Stats tab of the VFB). Render and wait for it to reach the pass limit.ġ0. A screenshot showing the render with the stamp would be great (or if you cannot share the image - a screenshot of the Stats tab of the VFB).ĩ. Render and wait for it to reach the pass limit.ħ. Do not use any other limit (noise limit or time limit must be disabled)Ħ. 25 passes - the point is to render with a fixed pass limit, but the rendering should not be very short, a few minutes would be great)Ĥ. Enable the render stamp in render settingsģ. Open any scene where you can reproduce the issueĢ. So.does is difficult for Devs to run a Cinema4D rendering engine scene and monitoring the CPU + anyone else experiencing this issue:ġ. Take a look to these screenshots.Tell to your Dev Team that Corona Render must be compiled correctly for M1 devices.is not a Apple Silicon throttle issue.I think that with this kind of CPU your Dev Team need to investigate more deeply on the Code. Why does Corona slow down to 780% and Cinema4D Rendering Engine still on 980% of CPU using? Why does Cinema4D is not Thermal affected? Because Corona doesn't run correctly on M1 device.is very simple. Is not a thermal issue.this low CPU usage appears on second or third rendering start.or after the five pass. Only with Corona Render we got performance issue and wrong CPU usage. If you monitoring the overall performance during Cinema4D Internal Rendering Engine the CPU stay around 980% for all the time (see attachment), and no action is needed from the preference panel where battery settings are, you also can hear fun running very quietly. Sorry but I don't think so, and your Dev Team may doesn't know How Apple silicon CPU works.
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